Sunday, January 1, 2012

Welcome to 2012 Part 1 - Wii U

With the exception of the apocalypse (lol) happening this year, we are expecting a lot of good games to come out!  This year however starts with our first "next gen" console from Nintendo known as the Wii U. 

The current Wii U Prototype.

Odd name aside, the Wii U is obviously Nintendo's home console successor to the Wii.  Even though the Wii sold the most consoles last gen, it's arguably the console that few gamers kept coming back to.  Last year alone, the only "big" game was Skyward Sword from Nintendo.  After Nintendo's showing of the console at E3, reactions were mixed, and most people including myself, were honestly worried of the console's future.

What we know so far:
  • Will feature current gen graphics (on par or somewhat better than 360/PS3 graphics)
  • Is an actual "HD" console with 1080p
  • Nintendo claims it's more geared to "hardcore" gamers
  • Will be backwards compatible with all Wii games, but will not upscale them (The PS3 upscaled PS2 games until they removed backwards compatibility in future models)
  • Wii also use the same Wii Remote, as well as most accessories (Wii Fit scale, nunchuk, etc)
  • Promised to have better third party support
At E3, a lot of guys not only groaned at weird name, but they also weren't big fans of Nintendo's new controller.

The Wii U Controller

Now, remember what I said earlier?  That you could use the Wii remote if you wanted to?  Well, you better not sell them off when you buy the Wii U, because only one Wii U controller can be used on each Wii U console.  The controller is meant to be a sort of enhancement to games.  One example was that the controller can give you a certain edge against other players in the game (since the others are using the Wii Remote).  The think the best way to think of is like the second screen on the Nintendo DS.  The top screen was usually the screen where all of the gameplay happened, but the bottom screen would usually be used for secondary tasks such as item inventories, maps, etc.  I feel the Wii U controller's screen will probably be used for the same things.

The coolest feature of the Wii U however actually lies within the controller.  Few of you may remember the remote play option that the PS3 had with the PSP.  A few games let you play PS3 games remotely on the PSP.  While I never actually tried this feature myself, the Wii U is going all out on this sort of thing.  Apparently, all games will playable on the Wii U's controller without the need for a TV.  While this may sound very strange for a home console, it's what Nintendo is doing anyway.  So if you are in a situation where you have to give up the TV to the kids or something, you can resume your game on the controller.  It's a crazy feature, but I can't wait to see it in action.

With the exception of a few games that were previously announced for other consoles, Nintendo has yet to reveal anymore details about the console (such as a release date, price, first party launch titles, etc), but it is scheduled to be out by at least the end of this year.  Let's just hope that I don't get over hyped for this console like I did with the 3DS and it's terrible launch. 

2 comments:

  1. The 3DS had a terrible launch for one reason. Launch titles. I am hoping Nintendo learned they need to launch their systems with a big mascot title to sell the machine. Every gamer out there knows the reason to buy Nintendo is this; Mario and friends, Link and Zelda, and Samus with her Metroids. Give us that and the price point wont be so important.

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  2. Hey, man! First of all, thanks for reading and commenting. I really appreciate it.

    I'm well aware that the 3DS having a bumpy year was due not to just crappy launch titles, but a overall lack of games. The months after launch were so dark and had little to no releases.

    Thankfully, things are starting to pick up now. I am sort of bummed out that I had to pay $80 more than most other people did for the system, but whatever, I got 20 free games out of it, so no biggie.

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