Showing posts with label Playstation Vita. Show all posts
Showing posts with label Playstation Vita. Show all posts

Thursday, November 14, 2013

The Eve of the Next Generation

With today being the eve of the first "real" next generation console, I figured that now was the time to type up a post concerning my thoughts on the PlayStation 4.


I figure that most of you reading this know well about the PS4 already, but let me give you the TL;DR version. The PS4 runs on x86 architecture (PC) hardware rather than the PS3's cell processor (which makes it easier to develop on), has more RAM, better graphics, etc. You might wonder on why I chose a PlayStation console this time around. Was it because Microsoft screwed up E3 so bad? No. I just prefer Sony's exclusives more than Microsoft's this time around. Lastly, I just think that the console is a better value. Even though online play now has a fee, I've already gotten several dozen games for free on Sony's PlayStation Plus service. In all honesty, Sony's camp this time around just seems like a no brainer compared to Microsoft's obsessive buying habits with games and its huge focus on entertainment rather than games.

The PS4 at launch barely has any first party games. I'm fine with that. Looking at their first party titles, I'm more interested in games such as Infamous Second Son, The Order, Killzone, etc. more than any Microsoft exclusive at this time. Killzone Shadow Fall looks fantastic, and the third party titles available at launch such as Battlefield 4 and Assassin's Creed IV will keep me held over. Not to mention that I still have quite a large backlog of PS3/360/3DS games so I probably won't too annoyed that I'm not getting a steady stream of games. Unlike the PS3, the PS4 already has several games in development for it before launch. Comparing that to the PS3, almost nobody at launch knew how to even work with it.

I already went over Sony's new Dual Shock 4 controller since it was released a few weeks ago, and I have to say, I'm really looking forward to seeing all of the features in it. The controller currently works with the PS3, and while it's not a huge difference, using the controller throughout extended play periods is more comfortable than it was with the DS3. The touch pad, share features, and rumble obviously didn't work with the PS3, so I won't be able to get the full experience with the controller until tomorrow. You can see my impressions of the controller in the video below.
 
I want to give a shout to the PlayStation Vita here because apparently all PS4 games will able to be streamed on it. It finally gives a lot of people a reason buy a Vita since it means that you can play your PS4 all over the house and anywhere with WiFi. I'm really hoping that the feature works fine without any or minor lag.
To conclude, I can't wait to crack open and play my PS4 tomorrow. I have my charge station, games, and 2nd DS4 controller ready. And I'm really, really looking forward to blasting through Killzone's campaign, Battlefield 4's explosive multiplayer, and pirating it up in Assassin’s Creed IV. 

Friday, July 6, 2012

E3 2012 and more


Hey, guys.  I know it's been a while since my last blog.  I seem to always forget I have one even though I have so much on my mind about the industry.  Since January, I finished up my Associate's degree (was technically done in December but needed a math class and 2 extra credits to graduate, so I did an internship) and now I'm starting on my Bachelor’s in the fall at the University of Baltimore.  With that said, I'm also still gaming.  I've been out of school since early May and I been catching up on my massive backlog of games, movies, and anime.  In February, I did get a Playstation Vita and I also have obtained many other 3DS/Vita games since then as well.

First off:
1. The Playstation Vita had a terrible launch and will likely end the year in misery. 
This honestly isn't much of a shocker.  The Vita is a powerful portable, but it had the same two problems that plagued the 3DS at launch as well: A lack of good games and a high price point.  At this time, I have five Vita games, and I just picked up Gravity Rush (great game) and Mortal Kombat (great port for the most part). 
Yeah, about that...

None of my friends I know own one yet and I personally think if the upcoming Call of Duty game for the system doesn't sell a ton, the Vita is sadly done for.  I can't think of any killer app for the Vita as of this point, and while Uncharted was great, it really doesn't keep you coming back after you've beaten it.

2. People are finally buying the 3DS because it now has good games and a lower price.
Just as I said above, the 3DS's second year has so far been great.
Looks like we're getting a bonus this year, woo hoo!

A lot of big games are hitting in the fall, and I feel 3DS sales will without a doubt blow the Vita out of the water this holiday season.  I also wish I wanted a year to buy one, but hey, I like new shiny things when they come out, but oh well.

And now for the main part of the article:
E3 2012 was terrible because the "Big 3" is holding out on their new consoles new year
Everyone should have known this before the show, but E3 was a total crapfest this year.  A lot of good games got some nice trailers (The Last of Us, Resident Evil 6, Halo 4, the God of War prequel sequel whatever game, etc.) but every conference was pretty boring.  Sony really had nothing new to offer, and Microsoft is basically ripping off the Wii U controller with its new Smartglass, go figure.

Nintendo even failed at trying to sell the Wii U to gamers.  It sure did better than last year (most people thought the Wii U was a new controller for the Wii since they never showed the system), so Nintendo finally acknowledged that "yes, we got a new console on the way!" but the games were for the most part were either on other consoles, or they weren't that great.  Everyone would agree that Nintendo is FINALLY getting on the ball for making this console for the "hardcore" gamer, but the problem is, we already have hardcore game consoles, therefore, I and many other gamers don't care about it.  
Come back tomorrow... we'll show you "more", we swear!

They had several conferences at E3 (compared to just one) and most of it was just fluff and apologizing to us that they had "no time".  Their main presentation was all Wii U and constantly told us to come back tomorrow for more stuff, and the 3DS was put on the backburner despite the system only being one year old.  Ouch.  The 3DS conference the next night was even worse and barely showed us anything that we didn't already know about.  It was just a massive waste of everyone's time for something that could have been done in 15 minutes at the main conference.  The kicker was that they held back announcements even after everything was over, and the Wii U still has no price or release date.  For that Nintendo, you made your E3 suck. 

Next year, I know E3 will be obviously be better.  But Nintendo is going to be in trouble selling the Wii U in general.  Since it's a year ahead of the upcoming Playstation and Xbox consoles, it best sell itself now before people are wowed but the "real" next generation of game consoles.  

Sunday, January 1, 2012

Welcome to 2012 Part 2 - Playstation Vita

After typing out the Wii U article, I should of technically made the Playstation Vita article first due to it coming out next month.. oh well.  Anyway, as I stated earlier, we have a second console coming out this year from Sony.  No, it's not the PS4, it's actually the successor to the Playstation Portable, otherwise known as the PSP.  It's hard to remember the PSP a lot in the states due to it being dominated by the Nintendo DS.  In Japan, the PSP's sales are usually very close to the Wii and DS's which may sound shocking, but this was probably the main reason why Sony decided to make a successor for the console. However, in America, a lot of people sort of forgot about the PSP.

 The final model of the PSP (PSP 3000)

The PSP had a lot of problems with it.  The UMD format was overall a complete and total failure.  Loading times were usually too long, the filesize on a UMD was smaller than a PS2 game, and it only had one analog stick.  Developers did however manage to make fantastic games on the console, but sadly, most of them were forgotten and still didn't sell so well.  Due to Nintendo's innovative push with the DS, Nintendo eventually pushed out the PSP , and after 2008, a lot of developers slowly dropped the console altogether (in the West mainly).

The launch model of the Playstation Vita

The Playstation Vita on the other hand shows that Sony got the hint that PSP sort of sucked.  As Sony infamously does, it always has to borrow a feature from it's competitors, and this time, it's with the touch screen.  However, Sony did use some of it's own innovation this time around to create a back touch pad on the console as well.  The Vita also has two analog sticks, which resolves the issue that I mentioned earlier from the original PSP console.

 A Playstation Vita Game Card and Memory Card

Speaking of fixing old issues, the Vita also uses a proprietary card format for not only it's games but also it's (mandatory) memory cards as well.  The good news is the games will now load way faster than games did on the PSP.  However, the memory cards are no longer the memory stick format that we used on the PSP, so this means we have to buy a memory card at launch.  Since the UMD format is gone and done with (and we don't want it back), this obviously means that it won't play PSP games via a UMD, but you will be able to play PSP games via your memory card through either your current Playstation Network collection of games, or by going through a UMD conversation program that requires a fee for you to get the digital version of your UMD PSP games.

 Actual screenshot from Uncharted: Golden Abyss

What made the Wii U article shorter is that 1. It's unreleased and 2. It has little to no known games at this time.  However, with the Vita, it's been out in Japan for roughly two weeks now, therefore, we know what to expect for next month's launch in the States.  One thing I forgot to mention about the Vita is what's inside.  The graphics are a huge leap up from the PSP's, some would even say that it's on par with the PS3's graphics as it's getting ports of some current console games as well.  I also forgot to mention the Vita will have two models in every region: A WiFi model and a 3G/WiFi model.  In the states, the 3G model is using AT&T's service.

All in all, the WiFi model of the Playstation Vita is competitively priced with 3DS's original launch price of $250, with the 3G/WiFi model being priced at $299.  The current launch lineup is looking pretty good, I myself, am looking forward to Uncharted: Golden Abyss, Hot Shots Golf: World Invitational, and Super Stardust Delta.